![]() ![]() It also has updated instructions for PortMaster and Moonlight game streaming, and should work with any Linux device running JELOS. You can adjust the aspect ratio of the screen to your liking on any game and even save core specific and game specific configurations using the override.Īlso, I load games manually (from the folder I put them in) instead of using the added playlist feature because some games are always missing when it scans for them, and this annoys me. For anyone picking up the PowKiddy X55, here is a comprehensive written guide I just put together. I personally turn off bilinear filtering for every 2D game and then they look good to me. Here's a NOTE about scanlines, according to github by using scanlines you can even burn the screen in using an OLED so I don't use them. I had to disable rewind to be able to fast forward on Super Nintendo (you can disable rewind for this core and enable it for others by using overrides).Īlso, fast forward on some games is occasionally (not often) less fast than on others, or (rarely) not even possible. However, you need to spend time tweaking settings if you want extras. I find this reason enough to use Retroarch. You can't play Ninja Gaiden 2 on NesterJ? Or Shien's Revenge on Snes9x standalone? You can on Retroarch. What this means is that game compatibility is VERY high (except for Mame, which has considerably low compatibility IN MY EXPERIENCE). The Best SNES Emulator For Android Snes9x EX+. It has been around for years and is one of the earlier examples of a great SNES emulator on Android, so it has benefitted from loads of development and user feedback since it first launched. As of late 2019, most things work very well. Snes9x EX+ is the best SNES emulator for Android currently available. But it does get most of them.As noted, doesn't play Dreamcast or PS2. Though at least actual N64 VC games and injects should work with said controller via Bloopair, so that's great, still that doesn't cover as many games as those emulators do. And I recognize that my one desire here, just being to get a Switch wireless N64 controller paired to it via Bloopair and usable within the emulator, is probably still too little of a reason to waste on making a native port, but if it could be done, it would be a pretty cool little perk all the same. I could be way wrong, that's just what I always figured was the case with why so few of the vWii emulators were ever natively ported to the Wii U side. I'm sure that's far easier said than done, but if it can happen, that really would be amazing.Ĭlick to expand.See, my thought is that any homebrew Wii app should feasibly be port-able to the more powerful Wii U, but it would take a lot of extra coding work to get it done, and when they can already boot any vWii homebrew from the Wii U menu with the kind of added controller functionality the Wii U has to offer (Pro Controllers, Gamepad including mirrored screen) with minimal extra coding, then there was little motivation for making native ports. ![]() I'm sure I'm not the first to ask over the years for any vWii homebrew emulators to be natively ported to the Wii U side of the system, but I feel like this is one of the strongest reasons we've yet seen for any of the N64 emulator forks to see such a port. 10 had very minor issues (Aria of Sorrow was perfect until the final boss, where it hitched a bit during some of his moves). Bloopair only works for the Wii U proper side of the system. Inaccuracies everywhere, especially with sound, but it's the best thing available for PSP for SNES emulation. ![]() Snes9xTYL (mecm)/cm Mod is a port of Snes9x 1.39 to PSP. But, Bloopair connected controllers will cease to work when you do anything in the vWii, including such homebre apps, even if injected and installed to allow for the GamePad to be used. Has an option to overclock the SuperFX chip, making games like Star Fox run at a higher FPS. But now that we have an official bluetooth N64 controller available to us for the Switch, we should be able to get it working on a Wii U as long as we pair it via Bloopair. ![]() This coupled with the overclock app made for a pretty solid N64 emulator on the Wii U. Yeah, like the thread title reads, is there any chance we can get Wii64 (rice) or Not64 natively ported from the vWii to the Wii U side of the system? For a long time, there hasn't been a major need for this, as Wii U pro controllers and even the GamePad was usable in the vWii homebrew if it were injected properly as a channel to install directly to the Wii U menu. ![]()
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